Call of Duty: Infinite Warfare descarga un parche que arregla 1.000 bugs
Disponible desde el pasado fin de semana, se centra en multijugador y Zombies.
El pasado fin de semana, los jugadores de Call of Duty: Infinite Warfare tuvieron la posibilidad de disfrutar unas jornadas de puntuación doble para personajes y armas en el multijugador del shooter de Activision. Pero, para poder participar, antes tuvieron que descargar un parche enorme.
La actualización del último CoD incluye más de 1.000 reparaciones y correcciones de fallos y problemas que afectan a los modos multijugador y zombies. También ha dejado novedades esperadas, como la llegada del modo Infectado o la Baja Confirmada en máxima dificultad para PS4 y Xbox One.
La lista, que es larguísima, está disponible en la página de Steam de Infinite Warfare. Os dejamos con una selección de las novedades.
Notas generales del parche de Call of Duty: Infinite Warfare
• Infected has been added back to all platforms
• Hardcore FFA has been added to all platforms
• Hardcore Kill Confirmed has been added to PS4 and Xbox
• Hardcore Kill Confirmed replayed Hardcore Defender in the Moshpit on PC
• Removed Hardcore Defender from PS4 and Xbox
• Reintroduced SnD into PC Moshpits
Multijugaodr
• Scorestreaks now give team score based on where the owner is on the map in Frontline
• Double XP UI added
• Volk Tuning: reduced damage range, reduced hip fire accuracy, more violent ADS view kick
• Infected: Inactivity kick (Infected will be added back shortly)
• Infected: always turn initial infected to normal infected if a survivor suicides
• Frost: spawn additional out of bound trigger to catch dropped bombs by sub wallrun
• Rigs are now properly unlocked when ANY of their rig packages are unlocked, rather than just the first one.
• Speculative fix for a crash in the wild
• Fix for split screen weapon streaming
Zombies in Spaceland
• Added a weapon rank upgrade splash when that weapon reaches a new rank.
• Don't end the game in solo if The Hoff is active
• Correctly handle Coupon Clipper FnF card when used to call in The Hoff V3.
• Fixed an exploit where players can double jump after respawing from dying via a kill trigger.
• Weapon upgrade powerup fixes.
• Fixed an exploit where players who played both MP and CP would get drastically increased Weapon XP gains
Agradecimientos a Gamespot.








